molecular
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This is the complete list of members for molecular::gfx::GlFunctionsNative, including all inherited members.
BeginQuery(GLenum target, GLuint id) | molecular::gfx::GlFunctionsNative | inline |
BeginTransformFeedback(GLenum primitiveMode) | molecular::gfx::GlFunctionsNative | inline |
BindBufferBase(GLenum target, GLuint index, GLuint buffer) | molecular::gfx::GlFunctionsNative | inline |
BindFragDataLocation(GLuint program, GLuint color, const GLchar *name) | molecular::gfx::GlFunctionsNative | inline |
BindTransformFeedback(GLenum target, GLuint id) | molecular::gfx::GlFunctionsNative | inline |
BindVertexArray(GLuint array) | molecular::gfx::GlFunctionsNative | inline |
BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) | molecular::gfx::GlFunctionsNative | inline |
DeleteQueries(GLsizei n, const GLuint *ids) | molecular::gfx::GlFunctionsNative | inline |
DeleteTransformFeedbacks(GLsizei n, GLuint *arrays) | molecular::gfx::GlFunctionsNative | inline |
DeleteVertexArrays(GLsizei n, GLuint *arrays) | molecular::gfx::GlFunctionsNative | inline |
DrawBuffers(GLsizei n, const GLenum *bufs) | molecular::gfx::GlFunctionsNative | inline |
DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) | molecular::gfx::GlFunctionsNative | inline |
DrawTransformFeedback(GLenum mode, GLuint tf) | molecular::gfx::GlFunctionsNative | inline |
EndQuery(GLenum target) | molecular::gfx::GlFunctionsNative | inline |
EndTransformFeedback() | molecular::gfx::GlFunctionsNative | inline |
FramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer) | molecular::gfx::GlFunctionsNative | inline |
GenQueries(GLsizei n, GLuint *ids) | molecular::gfx::GlFunctionsNative | inline |
GenTransformFeedbacks(GLsizei n, GLuint *arrays) | molecular::gfx::GlFunctionsNative | inline |
GenVertexArrays(GLsizei n, GLuint *arrays) | molecular::gfx::GlFunctionsNative | inline |
GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) | molecular::gfx::GlFunctionsNative | inline |
GetBufferParameteri64v(GLenum target, GLenum value, GLint64 *data) | molecular::gfx::GlFunctionsNative | inline |
GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) | molecular::gfx::GlFunctionsNative | inline |
GetQueryiv(GLenum target, GLenum pname, GLint *params) | molecular::gfx::GlFunctionsNative | inline |
GetQueryObjectiv(GLuint id, GLenum pname, GLint *params) | molecular::gfx::GlFunctionsNative | inline |
GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) | molecular::gfx::GlFunctionsNative | inline |
GetStringi(GLenum name, GLuint index) | molecular::gfx::GlFunctionsNative | inline |
GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, char *name) | molecular::gfx::GlFunctionsNative | inline |
HasBindFragDataLocation() const | molecular::gfx::GlFunctionsNative | inline |
HasDrawTransformFeedback() const | molecular::gfx::GlFunctionsNative | inline |
HasPrimitiveRestartIndex() const | molecular::gfx::GlFunctionsNative | inline |
Init() | molecular::gfx::GlFunctionsNative | inline |
PauseTransformFeedback() | molecular::gfx::GlFunctionsNative | inline |
PrimitiveRestartIndex(GLuint index) | molecular::gfx::GlFunctionsNative | inline |
ReadBuffer(GLenum mode) | molecular::gfx::GlFunctionsNative | inline |
RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) | molecular::gfx::GlFunctionsNative | inline |
ResumeTransformFeedback() | molecular::gfx::GlFunctionsNative | inline |
TexImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) | molecular::gfx::GlFunctionsNative | inline |
TexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *data) | molecular::gfx::GlFunctionsNative | inline |
TransformFeedbackVaryings(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) | molecular::gfx::GlFunctionsNative | inline |
Uniform1ui(GLint location, GLuint v0) | molecular::gfx::GlFunctionsNative | inline |
Uniform1uiv(GLint location, GLsizei count, const GLuint *value) | molecular::gfx::GlFunctionsNative | inline |
Uniform2ui(GLint location, GLuint v0, GLuint v1) | molecular::gfx::GlFunctionsNative | inline |
Uniform2uiv(GLint location, GLsizei count, const GLuint *value) | molecular::gfx::GlFunctionsNative | inline |
Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) | molecular::gfx::GlFunctionsNative | inline |
Uniform3uiv(GLint location, GLsizei count, const GLuint *value) | molecular::gfx::GlFunctionsNative | inline |
Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) | molecular::gfx::GlFunctionsNative | inline |
Uniform4uiv(GLint location, GLsizei count, const GLuint *value) | molecular::gfx::GlFunctionsNative | inline |
UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) | molecular::gfx::GlFunctionsNative | inline |
VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) | molecular::gfx::GlFunctionsNative | inline |