molecular
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Set texture uniforms in subfunctions. More...
#include <ApplyTextures.h>
Public Member Functions | |
template<class TRenderManager > | |
ApplyTextures (TRenderManager &manager) | |
void | Execute () override |
void | SetTexture (Hash variable, Hash file) |
void | SetParameter (Hash variable, RenderCmdSink::Texture::Parameter param, RenderCmdSink::Texture::ParamValue value) |
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template<class TRenderManager > | |
SingleCalleeRenderFunction (TRenderManager &manager) | |
SingleCalleeRenderFunction (Scoping &scoping, RenderCmdSink &renderer) | |
util::AxisAlignedBox | GetBounds () const override |
bool | BoundsChangedSince (int framecounter) const override |
void | SetCallee (RenderFunction *callee) |
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template<class TRenderManager > | |
RenderFunction (TRenderManager &manager) | |
RenderFunction (Scoping &scoping, RenderCmdSink &renderer) | |
virtual | ~RenderFunction () |
virtual void | Set (Hash, bool) |
Set bool property with given name. More... | |
Additional Inherited Members | |
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template<class T > | |
const T * | GetVariable (Hash key) |
Convenience shortcut to a variable pointer from the dynamic scope. More... | |
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RenderFunction * | mCallee = nullptr |
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Scoping & | mScoping |
RenderCmdSink & | mRenderer |
Set texture uniforms in subfunctions.
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inline |
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overridevirtual |
Implements molecular::gfx::RenderFunction.
void molecular::gfx::ApplyTextures::SetParameter | ( | Hash | variable, |
RenderCmdSink::Texture::Parameter | param, | ||
RenderCmdSink::Texture::ParamValue | value | ||
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