Draws lines and text.
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#include <DrawDebugMesh.h>
Draws lines and text.
Buffers are erased after each Execute().
- Todo:
- Text orientation.
template<class TRenderManager >
molecular::gfx::DrawDebugMesh::DrawDebugMesh |
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TRenderManager & |
renderManager | ) |
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molecular::gfx::DrawDebugMesh::~DrawDebugMesh |
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inlineoverride |
void molecular::gfx::DrawDebugMesh::DrawAxisAlignedBox |
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const Vector3 & |
min, |
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const Vector3 & |
max, |
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const Vector3 & |
color |
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) |
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inline |
void molecular::gfx::DrawDebugMesh::DrawCoordSystem |
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const Matrix4 & |
coordSystem | ) |
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inline |
void molecular::gfx::DrawDebugMesh::DrawLine |
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const Vector3 & |
from, |
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const Vector3 & |
to, |
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const Vector3 & |
color |
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) |
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inline |
void molecular::gfx::DrawDebugMesh::DrawText |
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const std::string & |
text, |
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const Vector3 & |
position |
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) |
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inline |
void molecular::gfx::DrawDebugMesh::Execute |
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inlineoverridevirtual |
The documentation for this class was generated from the following file:
- /home/travis/build/cmdrf/molecular/molecular-gfx/molecular/gfx/functions/DrawDebugMesh.h