molecular
|
Convenience shortcut to RenderManager::Scoping::SkeletalManualBinding. More...
#include <RenderFunction.h>
Public Member Functions | |
SkeletalManualBinding (Hash key, RenderFunction *self, Scoping::ValueSuperType *value) | |
![]() | |
SkeletalManualBinding (Key key, DynamicScoping &scoping, ValueSuperType *value) | |
void | Bind () |
void | Unbind () |
Additional Inherited Members | |
![]() | |
ValueSuperType * | mOriginalPointer = nullptr |
Convenience shortcut to RenderManager::Scoping::SkeletalManualBinding.
|
inline |