#include <CpuParticleSystem.h>
Vector3 molecular::gfx::ParticleSystemParams::acceleration |
bool molecular::gfx::ParticleSystemParams::castShadows |
Vector3 molecular::gfx::ParticleSystemParams::color |
Vector3 molecular::gfx::ParticleSystemParams::emissionPositionRandomness |
Vector3 molecular::gfx::ParticleSystemParams::emissionVelocityRandomness |
float molecular::gfx::ParticleSystemParams::emitsPerSecond |
float molecular::gfx::ParticleSystemParams::maxParticleAge |
Vector3 molecular::gfx::ParticleSystemParams::transitionPositionRandomness |
Vector3 molecular::gfx::ParticleSystemParams::transitionVelocityRandomness |
Vector3 molecular::gfx::ParticleSystemParams::wind |
The documentation for this struct was generated from the following file: