#include <CharacterAnimation.h>
const float* molecular::util::CharacterAnimation::File::GetInput |
( |
unsigned int |
i | ) |
const |
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inline |
const Sqt* molecular::util::CharacterAnimation::File::GetOutput |
( |
unsigned int |
i | ) |
const |
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inline |
float molecular::util::CharacterAnimation::File::duration |
Animation duration in seconds.
const uint32_t molecular::util::CharacterAnimation::File::kMagic = 0x80a518a7 |
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static |
const int molecular::util::CharacterAnimation::File::kNumJoints = kBoneCount |
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static |
const uint32_t molecular::util::CharacterAnimation::File::kVersion = 3 |
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static |
uint32_t molecular::util::CharacterAnimation::File::magic |
uint32_t molecular::util::CharacterAnimation::File::name |
uint32_t molecular::util::CharacterAnimation::File::version |
The documentation for this struct was generated from the following file: